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We develop serious game, simulations and virtual world with graphics that are able to stand up to other commercial computer games. Our solutions have explicit learning objectives and are developed with attention to the special needs of our clients and users. We are committed to address the challenges of today’s digital age and deliver engaging solution for our partners, clients and consumers. Our journeyWe have experienced great interest for our game series with press coverage in most major media outlets including CNN, BBC and Wired. The games have now been sold in more than 50 countries around the world. In the past years we have also worked with various clients including Amnesty International, Danida, LEGO, Novo Nordisk, Siemens Wind Power and World Bank Institute on game and simulation projects. Our journey continues to take us down new avenues for developing engaging learning solutions and we always look forward to take on the next exciting challenge... Our philosophyComputer games are increasingly expanding beyond entertainment with a unsatisfiable hunger for eclipsing new markets. One market that is still largely untapped is serious games - computer games with an agenda. Our philosophy is to create digital learning resources that include well-proven game features and adding an agenda beyond entertainment. Our teamWe are currently 25 employees spanning the necessary competences to build innovative serious games. We are always looking for talented people. See all job openings. |
Our profileThis brochure includes extensive information about our company, our products and our client projects. |